Selected work / 11

Grain.

A tiny, fast video editor for social teams — A cut-grade-export editor that opens in two seconds — GPU-graded previews in the browser, renders handled by an FFmpeg pipeline compiled to WASM with a Rust core for the hot paths.

Use the live product
VideoMotionProduct
Year
2026
Timeline
16 weeks
Services
Product design · Engineering · Motion
Platform
Desktop · Web
Full-stack ElectronReactWebGLFFmpeg · WASMRust coreWeb WorkersS3 multipart Covers: Graphics & Video Editing →
01

Overview

Social teams don't need a Premiere licence to ship a 40-second reel. Grain is the 20% of an NLE that covers 95% of social work: trim, sequence, grade, caption, export — with a UI a producer learns in one sitting.

02

The build

The timeline is a custom React renderer over a Rust document core; colour grades are WebGL shaders applied in real time; export runs FFmpeg in a Web Worker (WASM) with multipart uploads straight to S3 — no render farm, no waiting room.

  • Rust edit-graph core, deterministic undo
  • WebGL LUT grading at 60fps preview
  • FFmpeg-WASM export pipeline in Workers
  • Electron shell sharing 100% of the web code
03

The outcome

Median project-to-export time is under nine minutes. The pilot team retired two tools and their render queue — the export bar is now the slowest thing in the room, at ninety seconds.

9min
Median idea → export
60fps
Graded preview playback
2s
Cold start to editing
It feels like a game, renders like a pipeline.
Content Lead — Grain pilot team
04

Under the hood

The edit graph is a Rust core compiled to WASM with deterministic undo; React renders the timeline, WebGL shaders grade the preview at 60fps, and FFmpeg-WASM in Workers exports with multipart S3 uploads.

  • Rust document core: every edit replayable
  • WebGL LUT pipeline, zero-copy frame path
  • Export in Workers — UI never blocks
  • Electron shell reuses 100% of the web build

Also considered Remotion/server rendering — great for templates, wrong for a hands-on editor's latency budget.

Live product The real interface, running right here — click around, everything works. Open full ↗
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